Skirmisher Legends
Mobile legends that specialize in repositioning and tactical movement.
Skirmisher Class Perks
- Enhanced mobility in and out of combat
- Can spot incoming Care Packages and their contents
- Faster movement while using consumables
- Allies move faster when moving towards you
- Can see what was taken from looted Care Packages
Alter
Passive Ability - Gift from the Rift
Can remotely interact with a deathbox to claim one item. Cannot be a shield core.
Tactical Ability - Void Passage
Creates a portal passageway through a surface.
Cooldown: 20s
Ultimate Ability - Void Nexus
Create a regroup point that all allies can remotely interact with to open a phase tunnel back to that location.
Cooldown: 120s
Legend Upgrades
Level 2 (Blue Shield):
- Eye to Another World: Gain all Recon class perks.
- Controller of Worlds: Gain all Controller class perks.
Level 3 (Purple Shield):
- Staring into the Void: Increases Void Passage scan time for Alter by 15 extra seconds.
- Void Breacher: Using a friendly Void Passage grants faster movement speed and reloads.
Horizon
Passive Ability - Spacewalk
Increase air control and reduce fall impacts with Horizon's custom spacesuit.
Tactical Ability - Gravity Lift
Reverses the flow of gravity, lifting players upward and boosting them outward when they exit.
Cooldown: 25s
Ultimate Ability - Black Hole
Deploy N.E.W.T. to create a micro black hole that pulls players in towards it. Increased durability makes it harder for enemies to destroy.
Cooldown: 180s
Legend Upgrades
Level 2 (Blue Shield):
- Gravity Boots: Pressing Crouch while in the air makes the player fall much faster.
- NEWT Scoot: After leaving Gravity Lift pressing (prompt) while in the air makes you fall much slower.
Level 3 (Purple Shield):
- Conservation Of Energy: Spacewalk now regenerates 25 shield HP when you soft land.
- Knock Expert: +1 extra ability charge on knock.
Octane
Passive Ability - Swift Mend
Automatically restores health over time.
Tactical Ability - Stim
Increase walk speed by 30% and sprint speed by 40% for 6 seconds. Costs Health to use. Reduction to slows while active.
Cooldown: 1s
Ultimate Ability - Launch Pad
Deploy a jump pad that catapults teammates through the air.
Cooldown: 90s
Legend Upgrades
Level 2 (Blue Shield):
- Thick Skin: Take 25% less self-damage from Stim (20 dmg → 15 dmg).
- Mad Hops: +1 Launch Pad charge.
Level 3 (Purple Shield):
- Thick Skin: Take 25% less self-damage from Stim (20 dmg → 15 dmg, → 10 dmg if both taken).
- Airborne Agility: Change direction more easily with Launch Pad double jumps.
Pathfinder
Passive Ability - Insider Knowledge
Scan a Care Package, Ring Console, or Survey Beacon to recharge 25% of the Zipline Gun and permanently reduce its cooldown by 10s.
Tactical Ability - Grappling Hook
Grapple to get to out-of-reach places quickly.
Cooldown: 10–30s
Ultimate Ability - Zipline Gun
Create a zipline for everyone to use. Riders take 50% less damage while its energized.
Cooldown: 180s
Legend Upgrades
Level 2 (Blue Shield):
- Field Research: Gain access to Survey Beacons.
- Ringmaster: Gain access to Ring Consoles.
Level 3 (Purple Shield):
- Grapple God: +1 Grappling Hook charge.
- Feeling Zippy: +1 Zipline Gun charge.
Revenant
Passive Ability - Assassin's Instinct
Highlights nearby visible enemies that are low on health. You crouch walk faster and have improved wall climbing.
Tactical Ability - Shadow Pounce
Unleash a powerful pounce forwards. Hold to charge for further distance.
Cooldown: 20s
Ultimate Ability - Forged Shadows
Creates a 75 HP shadow shroud that blocks damage and regenerates over time; knockdowns extend its duration.
Cooldown: 180s
Legend Upgrades
Level 2 (Blue Shield):
- Ultimate Cooldown: Forged Shadows cooldown reduced by 30 seconds (180s → 150s).
- Try To Hide: Assassin's Instinct low health markers last twice as long.
Level 3 (Purple Shield):
- Tactical Cooldown: Shadow Pounce cooldown reduced by 5 seconds (20s → 15s).
- Agile Assassin: Shadow Pounce activates and charges 50% faster.
Wraith
Passive Ability - Voices from the Void
A voice warns you when danger approaches. As far as you can tell, it's on your side.
Tactical Ability - Into the Void
Reposition quickly through the safety of void space, avoiding all damage.
Cooldown: 20s
Ultimate Ability - Dimensional Rift
Link two locations with portals for 60 seconds, allowing your entire team to use them.
Cooldown: 150s
Legend Upgrades
Level 2 (Blue Shield):
- Sixth Sense: Voices from the Void warns you when a new squad comes within 150 meters.
- Ultimate Cooldown+: Dimensional Rift cooldown reduced by 60 seconds (150s → 90s).
Level 3 (Purple Shield):
- Fast Phase: Into the Void activates 30% faster (0.8s → 0.5s).
- Tactical Cooldown: Into the Void cooldown reduced by 5 seconds (20s → 15s).