Support Legends

Team support specialists that keep their squad alive.

Support Class Perks

  • Faster movement while healing
  • Increased revive speed
  • Mobile Respawn Beacons spawn in ally deathboxes
  • Can retrieve banners and beacons from deathboxes
Lifeline

Lifeline

Passive Ability - Combat Glide

Hold Space mid-air to use D.O.C. to briefly glide. Deploy D.O.C to revive teammates, leaving Lifeline free to defend.

Tactical Ability - D.O.C. Heal Drone

D.O.C. heals all nearby allies. D.O.C. can be assigned to follow allies once deployed.

Cooldown: 45s

Ultimate Ability - Care Package

Call in a drop pod full of high-quality defensive gear.

Cooldown: 180s

Legend Upgrades

Level 2 (Blue Shield):

  • Extended Flight: Increase Combat Glide time by 1.5s (4s → 5.5s).
  • Battpack: Carry +1 Shield Battery per stack (2 → 3) and see batteries counter over Death Boxes.

Level 3 (Purple Shield):

  • Enhanced Radio: D.O.C. Heal Drone assignment range +50%.
  • Tactical Cooldown+: D.O.C. Heal Drone cooldown reduced by 10 seconds (45s → 35s).
Gibraltar

Gibraltar

Passive Ability - Gun Shield

Aiming down sights deploys a gun shield that blocks incoming fire.

Tactical Ability - Dome of Protection

Blocks incoming and outgoing attacks.

Cooldown: 30s

Ultimate Ability - Defensive Bombardment

Call in a concentrated mortar strike on a marked position.

Cooldown: 180s

Legend Upgrades

Level 2 (Blue Shield):

  • Big Bruddah: Defensive Bombardment radius +20% (6m → 7.2m).
  • Fast Shotties: Move at holstered speed while using shotguns and auto-reload shotguns on knock.

Level 3 (Purple Shield):

  • Baby Bubble: Dome of Protection cooldown reduced by 7.5 seconds (30s → 22.5s) but dome size shrinks by 25% (6m → 4.5m).
  • Bubble Bunker: Dome of Protection lasts 4 seconds longer (12s → 16s).
Loba

Loba

Passive Ability - Eye for Quality

Nearby epic and legendary loot can be seen through walls. The range is the same as Black Market Boutique. Open loot vaults without a key.

Tactical Ability - Burglar's Best Friend

Teleport to hard-to-reach places or escape trouble quickly by throwing your jump drive bracelet.

Cooldown: 25s

Ultimate Ability - Black Market Boutique

Place a portable device that allows you to teleport nearby loot to your inventory. Ammo, small meds and teammate banners are free.

Cooldown: 150s

Legend Upgrades

Level 2 (Blue Shield):

  • Wolf's Claws: After teleporting with Burglar's Best Friend, get a speed boost and super fast weapon draw.
  • Shopping Spree: Your squad can take +1 extra item from Black Market Boutique (2 → 3).

Level 3 (Purple Shield):

  • Escape Artist: After teleporting with Burglar's Best Friend, regenerate 25 shield HP (until taking damage).
  • Brand New Bag: Your entire squad gets gold backpacks.
Mirage

Mirage

Passive Ability - Now You See Me...

Automatically cloak when using Respawn Beacons and reviving teammates. Spawn a decoy and cloak when downed.

Tactical Ability - Psyche Out

Send out a holographic decoy to confuse the enemy. Press ⧄ to control the decoy.

Cooldown: 15s

Ultimate Ability - Life of the Party

Mirage deploys a team of controllable decoys to distract enemies.

Cooldown: 60s

Legend Upgrades

Level 2 (Blue Shield):

  • Renaissance Man: Gain access to all class world interactions (Assault Bins, Care Package scans, Survey Beacons, and Ring Consoles).
  • Boozle-Eye: Bamboozles also scan the enemy who shoots the decoy.

Level 3 (Purple Shield):

  • Me Two: +1 Psyche Out charge. You can have two active decoys at once.
  • Bamboozle Bonus: Psyche Out cooldown resets after a successful bamboozle.
Conduit

Conduit

Passive Ability - Savior's Speed

Sprint faster towards allies that are out of range of your tactical.

Tactical Ability - Radiant Transfer

Send a surge of energy to a teammate and yourself, temporarily regenerating shields when in danger.

Cooldown: 21s

Ultimate Ability - Energy Barricade

Deploy an array of shield jamming devices which damage and slow enemies.

Cooldown: 150s

Legend Upgrades

Level 2 (Blue Shield):

  • Battpack: Carry +1 Shield Battery per stack (2 → 3) and see batteries counter over Death Boxes.
  • Bigger Jam: Energy Barricade radius is increased by 10% (10m → 11m).

Level 3 (Purple Shield):

  • Split Charge: +1 Radiant Transfer charge but shield regen duration is halved (8s → 4s).
  • Radiant Transfer: Radiant Transfer reaches 10 meters further (50m → 60m).
Newcastle

Newcastle

Passive Ability - Retrieve the Wounded

Drag downed allies as you revive and protect them with your Revive Shield.

Tactical Ability - Mobile Shield

Throw a drone that projects a moveable energy shield.

Cooldown: 20s

Ultimate Ability - Castle Wall

Leap to an ally or target area and slam down, creating a fortified stronghold.

Cooldown: 120s

Legend Upgrades

Level 2 (Blue Shield):

  • Hero's Hustle: Move way faster when dragging allies with Retrieve the Wounded.
  • Swift Shield: Mobile Shield moves as fast as your sprint speed and has a shorter cooldown (20s → 12s).

Level 3 (Purple Shield):

  • Ultimate Savior: When you slam down Castle Wall, allies in the impact zone get 15 seconds of shield regeneration.
  • Stronghold: Castle Wall gets +500 HP (1250 HP total) and electrification lasts 60 seconds longer (120s → 180s).